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Patch v275

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  • Patch v275

    - Fixed Zipline collision issue. Requires Server Update.
    - Fixed server crash with inventories.

    - Fixed tamed Rock Drake not being able to attack enemies properly.
    - Fixed an issue with Ravagers becoming stuck when dismounted on ziplines.
    - Fixed an issue where upon relogging Ravagers would stand on ziplines incorrectly.
    - Fixed a bug where climber dinos could climb while bola'd.
    - Fixed a bug where Rock Drake's could climb while encumbered.
    - FIxed a bug where Rock Drake's had no forward velocity when jumping.
    - Fix an exploit where enemy players could be pulled inside a Tek shield.
    - Increased charge battery duration in electrical structures by 33%.
    - Fixed a bug where Roll Rat had weight reduction on stone instead of wood/fungal wood.
    - Increased Aquatic Mushroom time reduction on Biolume Poison (cold spore) debuff from 1 second to 5 seconds.
    - Fixed a bug where weapon attachments wouldn't turn on.
    - Nameless now despawn in the Fertile biome once they bury underground, preventing instances where they were being drawn up from the Biolume into the Fertile area.
    - Further prevented fertilized eggs from being transferred to servers not using the allow foreign dino setting when the egg is in player inventory.

    - Made Wild Plant Species Z only heal, not replenish vitals, and only if not recently damaged, not handcuffed, and not a baby dino.
    - Fixed climbing Rock Drake not being able to damage targets
    - Fixed a case where the Cavewolf would get stuck on ziplines.

    - Updated localizations to include Aberration. Added new localization: Ukranian
    - Fixed Mac/Linux water flickering
    - Fixed Metal Cliff platform using Stone structure damage settings. Requires Server Update.
    - Fixed Cliff Platforms having 12h decay time -- now is 12d for Stone and 16d for Metal. Requires Server Update.
    - Fixed Zipline crash. Requires Server Update.

    - Fixed another issue with Mod Class replacements when loading savegames (for Classic Flyers to replace regular Flyers' Inventories, etc). Requires Server Update.

    - Fixed Megalania not dropping their toxin
    - Fixed a issue which prevented some creatures from receiving 100% imprint with the new 8 hour timer
    - Bear traps now take 12 seconds (large) and 10 seconds (small) to activate
    - Fixed multiple building cases where structures would not be placed (i.e cables and wires)
    - Fixed a bug which would cause the Giga to rage eaiser than desired.
    - Fixed a bug which would allow you to get under the map

    - Reduced the Griffin's base HP by 30%
    - Reduced the Griffin's HP gained per level (wild) by 25%
    - Reduced the Griffin's HP gained per level (tamed) by 22%
    - Reduced the Griffin's Base stamina by 10%
    - Reduced the Griffin's diving swipe damage by 50%
    - Reduced the Griffin's dive bomb damage by 25%

    - Doubled the number of supply crates per zone and made them last twice as long
    - Fixed a case where the Glide suit would cause you to float up against gravity
    - Fixed a case where Charge Batteries would not correctly drain in electrical structures
    - Fixed an unintended Gem Hierarchy, which would've allowed different colour gems to be used in place of others for crafting
    - Fixed a case where the camera view would flip when using climbing picks
    - Prevented fertilized eggs from being transferred to servers not using the allow foreign dino setting
    - TEK Bed no longer clears the Reaper Offspring buff
    - Fixed a bug which would cause Supply Crates to drop Plant Species Z Seed blueprints
    - Molerat saddle no longer loses durability when hitting foliage, and reduced it's over-time durability loss whilst rolling by 50%
    - Fixed multiple cases of invisibility for the Rock Drake and Basilisk
    - Fixed a case where a character would be stuck in the floating state when uploading dinos
    - Fixed multiple cases where Ravagers could get through the map
    - Fixed rugs not being freeform painted, or painted when placed on foundations.
    - Fixed a bug which allowed climbing dinos to move when encumbered
    - Removed the wood decal from Plant Z
    - Reaper Queen now has a particle indicator when ready to choose a host for its offspring (below the health threshold)
    - Fixed a case when climbing with the Rock Drake would rotate your vision
    - Wild Plant Species Z now heals and revitalizes players and their dinos when active (when nearby), and reduced its interval to generate Seeds
    - Flying fast with glider should now be less rubber-bandy

    - Made Radiation SFX not play while wearing a Hazmat suit.
    - Fixed a font display issue.

    - Fixed graphical issue when running with -norhithread (stability mode for certain graphics cards configurations)
    - Fixed crash when taking Super Resolution screenshots with Ansel

    - Fix for Sarcos spawning in beginner portal pool
    - Wild non-alpha Reaper Kings no longer grant XP
    - Platform switch collision is improved to allow you to easily directly climb onto it with a ladder attached to the elevator track
    - Wood elevator platform weight limit increased
    - Wood elevator can now be lifted while it's falling to stop it, and you can now repeatedly click the lift command without having to re-open the action wheel
    - Remaining fix for Mod Class replacements
    - Postprocessing Error fix
    - Players who are getting D3D Device Lost Error should try running with "-norhithread" in launch arguments. If that resolves the problem, we'll be able to implement an automatic fix in next update.

    - Aberration Dinos can now be properly downloaded on ARKs other than Aberration. Requires Server Update.

    - Fixed Linux client crash
    - Fixed server language crash
    - Fixed Mod class replacement priority (Dino replacements etc)
    - Reduced Cavewolf damage by approximately 40%
    - Increased Wild Basilisk HP by 50%
    - Increased Wild Reaper King Damages by 300%
    - Made Aqua Shroom properly restore Water stat
    - Added Nameless to certain areas of Biolum Chamber where they were missing
    - Removed Piranhas from starting-area pool
    - Fixed case where Aberration Endboss sometimes wouldn't appear on clients, also fixed similar issue with Ragnarok Endbosses

    - Added Basilisk saddle to Smithy-type crafting stations where it was meant to be. Requires Server Update.
    - Fixed some Lantern Pet inventories mistakenly being flagged as Tribute Inventories. Requires Server Update.
    - Exported & Included latest Localization Manifest files on client, for translation

    - Made Distance Field Ambient Occlusion setting not affect the lighting of Aberration (which doesn't use the technique).

    - Fixed a client-side crash issue with certain mods such as Structures+, and other renderer edge cases.

    - ARK: Aberration Expansion Pack!

    - Parallel (multi-threaded) renderer for faster SM5 graphics
    - Heavy Turret no longer has a tracking time.
    - Heavy Turret health increased by 50%
    - Heavy Turret base damage increased from 260 to 300.
    - Stegos now have reduced armour reduction on their plating (from 0.4 to 0.15)
    - Imprinting intervals increased from 4hrs to 8hrs between each imprint. Each imprint gives a large amount of imprint bonus per imprinting. Will also scale with the servers mature rate.
    - Shader models improved.
    - TEK Turret projectile speed improved by 50%
    - TEK Turret explosive damage increased by 25%
    - TEK Turret direct damage increased by 50%
    - TEK Turret range increased by 30%
    - TEK Turret interp speed increased by 40%
    - Fixed water rendering on Mac & Linux

    New Server Configuration Options

    ?CrossARKAllowForeignDinoDownloads=true -- this allows you to download Non-Aberration Dinos on Aberration.

    UseCorpseLifeSpanMultiplier=1 (Modifies corpse and dropped box lifespan)

    GlobalPoweredBatteryDurabilityDecreasePerSecond=4 (The rate at which charge batteries are used in electrical objects)