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Alpha 16.2

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  • Alpha 16.2

    Release 31 July 2017

    • RWG prefab size check optimizations
    • RWG changes for hash getting from toString to toCultureInvariantString
    • RWG hub cell pregen blocks spawning the player and chunks until finished
    • RWG hub cell download blocks spawning the player and chunks until finished
    • Recipes for oil and paper
    • One level deep backup system for player data files
    • Added more stealth/debug introspection under F3 menu.

    • It is not possible to pick up blocks in other player's land claim area any more
    • Molotovs do less damage to players
    • Increased the drop chance of quests and treasure maps
    • Increased damage on auto turrets
    • Increased low end damage of the iron fireaxe
    • Lower resource cost for basic wood building blocks
    • Animals do not drop gore blocks
    • Increased shotgun damage, mostly on lower quality guns

    • Animal gore blocks are not being cleaned up on servers
    • When you focus on the centre of a wood frame and try to place another, you loose the frame
    • water under navezgane mine
    • Offline players will have a bedroll icon if someone picks up their bed
    • Molotovs hit client players when walking/running backward
    • Electrical traps can be found in the traps crafting tab
    • Wrong open sound on eviscerated remains
    • Traders do not carry compound bows and parts
    • Wrong upgrade sounds on blocks upgrading to poured concrete
    • Dysentery description does not mention that it is lethal
    • Crafting/repair costs of sod and other dirt types are inconsistent
    • Crafting skills increase the repair amount by up to 20% instead of only 2% (on repair kits)
    • Blooddrawkit dupes if suicided by overuse in backpack.
    • Player ID text is blurry.
    • Waypoint search limited to active page.
    • Allow scrolling through waypoint pages.
    • Recipes aren't updating "live", ie missing last item and then gaining it.
    • Disappearing POI's
    • 32 bit client crashes on RWG creation
    • Ram usage may be too high (, Alloc)
    • Zombies bounce off trader's outer walls or are being teleported upon approaching them
    • Game Unsticks player to the surface when underground
    • Minibike location icon will not show if missing the padlock
    • Insta health on medkit not applied when healing others
    • Not all drinks extinguish all kinds of fire buffs
    • Direwolf can still clip into player
    • Weathersurvival off does not deactivate on leaving a game
    • Players are unable to pick up small stones, plays land claim sound
    • Feral Radiated Spider has wrong limb damage and animation rules
    • Block ID 613 will suck player up into it
    • Fixed not being able to bind mouse scroll wheel
    • Blade traps not doing damage properly when placed on a wall
    • You can not shoot through security gates
    • Vultures fall through the world when killed high in the sky